Dave, Windward's founder and CEO, is passionate about building superb software teams from scratch and dramatically improving the productivity of existing software teams. He's really proud that he once created a game so compelling (Enemy Nations) that a now-professional World of Warcraft player lost his job for playing it incessantly on company time. You can read more from Dave on his personal blog, and at Huffington Post.
In the early days of our company we had a strong culture. We were driven and focused, and by definition that meant a strong culture. Most of that culture helped us succeed. Some was of no impact. (And there were a couple of things that were counterproductive.) But then we did something very unusual. We […] …read more
Where is the reporting and docgen industry headed? The same place all other software is headed: SaaS. Why We’re All Moving to SaaS SaaS tends to be a better solution at lower cost. (The why behind that could fill several pages, but that combination of better for less makes it very compelling.) So it has […] …read more
We are getting a lot more focused here on our objectives. At the company, department, and individual level. Key to this is putting thought into everyone’s objectives and then tracking them. We are using a program named 7 Geese (love it, and not being paid to say this) to do all this. The following is […] …read more
Ben Horowitz wrote an excellent blog post about being a wartime CEO. There are a few places I disagree with him (listed below). However, the reason I’m writing this is because his post is targeted at the CEO who needs to be a wartime CEO or their company will die. Damn good reason to be […] …read more
Editor’s note: Windward’s CEO, David Thielen, is writing a series of blog posts on company core values. This is the sixth and final post in the series. Click here for the first, “Create a Team of ‘A’ Players.” A few months ago, our executive team did this great exercise to verbalize why Windward exists. Not […] …read more